Assignment 02 | Product Family | Fang-Ting Lee | Updates

(Updates Oct 29, 2023)

I simplified my previous design using Dendro, and ran various simulations through Colibri. Here is my updated script & results:

Updated Script: 3 Circles controlling the extent of overall vessel shape is the same as last week. Dendro is used to create the pipes that tapers off towards the top / bottom rings. Colibri is used to run simulations based on changes in top and bottom ring positions & radii.
Colibri Results

(Original Post Below)

This product family’s overall shape is controlled by the radii and offset distance from main plane of 3 parallel circles, with pipes that connect nodes on all three circles to form a container. Mesh bands are added to the shape to connect pipes together.

My Script:

Refer to following slides for script details:

Assignment 02 – Progress | Fang-Ting Lee

I plan to have produce a set of vessels that forms from random crisscrossing sticks. Some support might be needed, so a band of mesh will be added around parts of the crisscrossing elements to add stabilization .

Crisscrossing Pipes (Based on 3 circles)
Script to Create / Adjust Crisscrossing Pipes
Crisscrossing Pipes (Different Density)
Outer Mesh that Surrounds Entire Pipe Vessel
Outer Mesh based on Lofted Surface of 3 Circles
Band of Mesh Connecting Pipes
Boundaries for Band Created by Intersecting 3 Circle Loft Surface with 2 Different Planes
Top & Bottom Connected via Mesh Band
Top & Bottom Band Boundaries created by Intersecting planes with 3 Circle Loft Surface

Assignment 01-2D patterning Nima Luorong

In my current 2 D project, I am crafting a versatile wall panel designed for use as an acoustical element in movie theaters. The process involves transitioning from a basic triangular shape to extracting the central point, thereby generating compelling three-dimensional forms on the wall.

The followings are the steps that I took to reach the final product.

  1. Plane with X and Y Number slider to create a size of 7 width x 5 height.
  2. Used the population components with geometry from the plane, and also different number of counts
  3. Use Voronoi components.
  4. M2 to extract the center and area.
  5. Created a vector extrusion to Unit Y (number sliders)
  6. Geometry extrusion- mesh
  7. Copy all of the above and place on top of each part.
  8. Create result slider a and b for both sets to have 100 of iterations. (Please reference the following image to following the above instruction.)
  9. Shapediver materials are used to create contrast between two different panels.

Grasshopper script

Shapediver QR code TWO DIFFERENT SHAPES

Rhino Image and Final product Image

Thank you for tuning in! The script follows a straightforward progression, evolving from a basic grid to a more intricate shape. The fundamental concept here is that every intricate form originates from simple geometries. Stay tuned for upcoming updates, as another exciting project is on the horizon. the following are real life application.

interior application

Hello World!

Hi everyone! My name is Katy O’Connor, and I am a second year graduate interior design student.  Right now, my thesis is heavily concerned with textiles, so I’m hoping this class helps me learn to better create patterns, and utilize machines to help cut patterns as well. I lean heavily on my craft, so it would be nice to speed up certain processes wherever possible.

2D Patterning | Weaving Research| Xianjie Du

For my 2D printing project, I try to explore weaving shape on the Grasshopper. The weaving pattern is repeating and with lines weave to surface. The logic for weaving is LINE > LINE ARRAY > DIVIDE LINE > CULL PATTERN > WEAVE > REVOLUTION. Then change the LINE ARRAY to POLAR ARRAY.

The tutorial video is: https://www.youtube.com/watch?v=P5ppt-RN-Kk Grasshopper Tutorial || METAL weaving sheet.