This week, instead of just doing a straight partition, this new version has a curved structure, and the rotation of individual units is now following a gradient, creating a wave-like pattern, these features largely increase the multidimensionality of the screen.
For this week, I tried to add other adjustable factors. In this version, odd numbered row and the even numbered row can have different density, but that causes more difficulty in building a structurally workable design and other unexpected problems in dispatch command, so I still need further testing.
Initial attempts and examples at creating a double star shape. The flat image was created but the main problem last week was that I could not get this shape to become 3D. However, the points are easily adjustable.
This week the main focus is now on creating a 3D curved screen. Instead of setting the points on a flat surface a data tree method is used. The highlighted areas are the adjustable elements allowing there to be different variations of the wall.
Original Star Design (Changeable settings are all at 0.5 and 1)
Variations of the Design
Potential Future Variations
This design probably will not be used this time but could potentially be able to make the wall more 3D in future designs. The highlighted area is the controls used to create the effect.