Project 2 – Design Development (GROUP BERNITA+MICHELLE)

This shows how the vertical (legs) will be in construction. They will notch into the lower piece. The change in the vertical’s width is so that the notch can sit into another piece without an entire unit falling through too low.
Successfully created vertical that tapers with the width of the shelves. The changes of this privacy screen actually standing is now higher because there’s more of a support.
We realized there was a problem with the notching on the horizontal (shelf) part. By maintaining a rectangular shape, the shelf is wider than the vertical piece it needs to notch with. They wouldn’t be able to notch and be kept stable.
As a solution, we wanted to change the front and back of the shelf so that the shelf could be successfully notched with the vertical piece. Image shows the front of the shelf going backwards – resulting in a tapered effect for our shelving unit.
Here are sketches of our problem and some solutions we want to try along with questions we have.
This image shows how with the horizontal piece successfully notches with the vertical piece when the shelf is tapered. However, we have a problem where our privacy screen ends with horizontal flaps that aren’t supported with the vertical. We tried to fix this by ending the screen on a vertical but couldn’t figure out how.
Code for current progress.

Project 2: Design Development

View from above to show how the horizontal shelf is increasing in depth.
What can be seen/not seen from the two opposing sides.
Attempt in creating my sketches. The image here is a more exaggerated version of the one below to better show the extended portion of the shelf.
The less exaggerated version that is more likely to be realized.
Grasshopper screenshot.

Product Family Midterm – Michelle Lei

Product family – Necklaces

The design of the necklace is made using Mesh+

The idea was to have necklace where the amount of shape changes the density of the design. The overall shape of the necklace is currently fixed at an almost bib like shape.

The U count controls the width (vertical change) and the V count controls the length (horizontal change) of the necklaces exoskeleton. The maximum U count and V count is at .0<10. Asides from the U count and V count other parts of the component was also tested out but it resulted in little (almost unnoticeable) change or exaggerated change (crazy pointy spikes).

At certain combinations of the number, the skeleton might not meet/join, typically split into 4 individual parts. There’s also a certain threshold that the number combination can’t pass, otherwise (screenshot with code) the exoskeleton gets angry and turns extremely sharp and unusable to function safely as a necklace.
Initial attempts and iterations on creating the skeleton and thickness of the necklace.