The Man Who Prints Houses

Below is a link for a documentary about a guy wants to use 3d printing as a method for large scale construction.  The possibilities for vernacular based design/architecture are abundant in this kind of process,  reminds me of concepts within adobe architecture by  building  based on the materials available at the build site.

http://www.themanwhoprintshouses.com/Home.html

PS follow the links to d-shape.com

I have had some concerns about the evolution of these kind of technologies and the potential economic devastation they could unleash on the trades.  There is much to be considered as we continue to automize our manufacturing processes.  However, D-Shape does highlight a good point Safety “no human intervention means substantially reduced risk of accidents. The building industry is affected by a higher incidence of injures and mortal accidents than many other industries. Severe and expensive safety measures must be constantly applied on the yard during building construction.  D-Shape would lower the costs in terms of both human lives and financially.”  One can see where this could have a trickle down effect for the better.

Honeycomb… need help!

Honeycomb... need help!

Hi everyone.
I am working on our assignment and got stuck in the middle. Ben was right, modelling with hexagons would NOT be a piece of cake!
Maybe someone can help me out. This is up to where I’ve got now. I’ll briefly describe what steps I’ve taken.

-Modelled the ring surface
-With lunchbox added a hexagon surface parameter, and defined with number slides the size and amount of hexagons.
-Exploded it
-Offset, and changed distance to -d so the offset went inside the hexagons and not outside.
The offset right now destroys (I don’t know how to express this, but corners do not meet when I offset the hexagons. This is something about the plane right?).

Well… hopefully someone of you has an idea. Thanks!

Honeycomb... need help!

Hi everyone.
I am working on our assignment and got stuck in the middle. Ben was right, modelling with hexagons would NOT be a piece of cake!
Maybe someone can help me out. This is up to where I’ve got now. I’ll briefly describe what steps I’ve taken.

-Modelled the ring surface
-With lunchbox added a hexagon surface parameter, and defined with number slides the size and amount of hexagons.
-Exploded it
-Offset, and changed distance to -d so the offset went inside the hexagons and not outside.
The offset right now destroys (I don’t know how to express this, but corners do not meet when I offset the hexagons. This is something about the plane right?).

Well… hopefully someone of you has an idea. Thanks!