For my 2D patterning project, I took influence from the in class demos of using a grid of points to map geometry as well as the primer 1.4 example on creating different “tile design” patterns using lists. I then began to play around with the various iterations that could be formed from adjusting elements like the cull patterns toggles, radius of the circle/pipe, gradient, and vector types.

You must be logged in to post a comment.