This reading was really interesting and informative. I was struck by how recent all of these developments of systematization are given how deeply rooted the curve is in design history. Reading about Casteljau’s realization – “rather than defining a curve by points along its length, [he figured out] that it could be accurately plotted and controlled by manipulating a few points around its vicinity – when these points of influence were moved, the curve would follow, similar to the intuitive response of moving the weights that anchored the boat builder’s spline” – made me think about constructing a curve in rhino or a 3d form and making it dance – the number sliders in GH must be the equivalent to “these points around its vicinity.”
Author: charlottekirsten
Everything and More (forward and section 1)
I wasn’t expecting to enjoy this book but it is surprisingly easy to read and has some really funny moments and commentary in the IYIs. The section in 1d that talks about paradoxes and Euclid’s Parallel Axiom in terms of the right triangle and then a similar example with circles is kind of mind blowing!