Product Family Final Post – Michelle Lei

My product family is a series of necklaces. My initial idea was to work with triangles to create patterns of different density to form necklaces with varying opacity/transparency.

During the midterm presentation, I mentioned the issue where at certain combination of the horizontal and vertical change, the necklace would break into 4 separate pieces, unconnected. After the midterm, the horizontal condition was adjusted to have only even number and this resolved the breaks in the design. Another condition (edge condition), was added into the overall design to help form an edge. With the formation of the edge, it finishes the ends of the necklaces so that they look a little more polished.

The final 5 were selected because they showed the evolution of the pattern design in transparency/opacity the best. I felt these 5 examples best exemplifies my idea and helps to strengthen the product family of necklaces as a series.

Link to presentation

Link to Interactive Thread Report

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Product Family Final Post_Tak Ying Chan (Tiffany)

CONCEPT AND PROJECT DESCRIPTION

The idea of my product family is based on iterations of city buildings into imaginary shapes of organic designs. I am interested in creating forms that are composed with cubic geometries, and deform them into more organic shapes like rocks and mountains. By combining the two, I am aiming to create forms that have the feeling of futuristic lands, mountains, which cities are built upon in a crowded way. The function of this product family is going to be a night-light, which light peaks through the translucent material and also through the different layers formed by the deformed geometries, creating different lighting opacity through the edges of the faces.

During the process, the major challenge that I encountered was how to make a populated geometry to be able to transform into different forms of compositions. It was difficult at first when I first tried to write the definition with the populated geometry tool to create the effect, since it was a lot of solid geometry, the definition ran very slowly and was unable to transform in a different overall shape.

After using the surface box tool, geometries were created along the surface guided by a vertical line instead of creating multiple individual solids. This allows the composition to change easier as one body instead of controlling every individual components. Using that element, I was able to create different combinations of transformed boxes and treating them in a more organic way.

I selected semi-clear plastic as my material to 3-d print for its effectiveness of translating light in a soft and gentle way. I also used two different colors of light source in order to make the effect of the changing surfaces of the geometric  transformation, which the change of wall thickness and angles of faces change the way light translate through the body of the products.

 

FINAL PHOTOS

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FINAL DOCUMENTATION

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SLIDER DATA GIF

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PRODUCT EXAMPLE DATA

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FINAL PRESENTATION

https://docs.google.com/presentation/d/1LJ9DtO8BrA4oBScmIvN8LToaLYeyJq40mhuU_DHU9J4/edit?usp=sharing

THREAD LINK

https://thread.thorntontomasetti.com/project/5c85814ff53f640004c9dd32/explore?ds=5c85815bf53f640004c9dd35&layout=5cd9a18939ca6f00049f34f2

Product Family Final Post

This project was initially inspired from iron tower which has a intricate appearance and strong wire construction. My intention was to create vessels with multiple functions. In order to do that, I made the project super flexible in regards to the size of the object, points of division, size of openings, density and thickness of lines. As you adjust the variant, the vessel becomes vase, basket, or pen container.

The basic process was to build rectangle frame at first, and then having lines connect among points on all vertical frame lines. It didn’t work when I first tried to build line across the rectangle frame at once. In order to solve the problem, I tried to do four sides individually so it combines branch cross links and points with lines. By adding sliders and curves, it can adjust the size of openings and control the effect of expansion and contraction of the model.

The challenge that I encountered during 3d print was hard to figure out. Firstly, I have to transform everything from surface to mesh in order to print. Because there are too many lines in between the frame structure, I have to adjust the thickness of lines so that it would be able to print. Eventually, I got the physical model printed successfully. Even though it does not look as elegant as the digital one in terms of the material that used for 3d print.

 

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Thread: https://thread.thorntontomasetti.com/project/5c7db0d854e2cc000421a5be/explore?ds=5c7db1b254e2cc000421a5c1&layout=5c901ef8ef2e500004e5c0c1

 

Product Family Final Post – Bernita Ling

This project was inspired by the difficulty often faced when putting flowers in a vase. The flowers either clump together or are too far apart. This work aims to create a vase that makes a balanced bouquet no matter how many stems you have.

The design utilizes a series of tubes that run along a circle. The diameter of the circle and the tubes can change, independent of each other. The tubes can also be tilted at an angle, which gives the forms a tapered silhouette. The tubes can also change in height. I printed a range of products – from many tubes with low tilt to few tubes with high tilt.

The main challenges throughout the project: capping only one side of the tube, creating thickness without crashing grasshopper, and creating one solid piece instead of multiple tubes (I ended up using Boolean Union after baking).

Once printed, I was able to play with the space in the middle of the form. As the diameter of the circle grows, so does the empty space in the middle – providing a space for another vase to sit in. See below!

The original form of this project is relatively simple: a tube – but through manipulation of height, diameter, tilt, and quantity, this project produces a variety of very different forms.

FINAL PHOTOS

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PROCESS

 

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FINAL FAMILY MATRIX

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INTERACTIVE THREAD REPORT

 

 

Privacy Screen Final_Lynn&Zhuoyun_The Ever-Changing Perception

Inspired by some of the amazing brick design, we want to form a sophisticated private screen by using a rectangular base unit in a stacking motion like building a brick wall. At the beginning of our designing process, we decided that we are going to use interlocking joins (two slits merging together) to connect all the cards like pieces and placing them in a diagonal crossing composition to increase stability. Moving on, we mainly focused on experimenting with the variation in a different sequence of the rotation angle. At first, we were only able to make a relatively flat surface, but as we were continually improving it, we added the feature of gradient and curved surface which helps to make the partition much more dynamic. When you walk past the screen, just by changing the viewing angle, the parts that seem opaque at first becomes a hollow area that you can see straight through. It is inspiring to be able to explore both on regularity and irregularity of the pattern making. Eventually, we came up with 3 pattern options which are flow (a smooth, subtle horizontal gradient), ripple (two horizontal gradient combined to gather to form a wave-like pattern), and storm (a non-linear, more randomized pattern). It is fascinating that based on such a simple base unit, we can achieve some drastically different outcomes. In terms of the detail of the design, we also thought about using different colors on each side to further enhance the experience of the constantly changing view as well as add a lot more playfulness to it.

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Thread Report:

Initial:

https://thread.thorntontomasetti.com/project/5cd789e8cdb39b0004c72b79/explore?ds=5cd78a07cdb39b0004c72b7c&layout=5cd78c32cdb39b0004c72ee2

Revised:

https://thread.thorntontomasetti.com/project/5cd789e8cdb39b0004c72b79/explore?ds=5cdc03184770ae0004df18ba&layout=5cd78c32cdb39b0004c72ee2

Product Family Final_Lynn_The Leaf Vessel

At the very beginning of the project, I had this idea of making a design that is plant-like and consists of organic curves. After some sketching on vessels with curvature, I decided on this horizontal structure that is similar to a leaf. when i first started creating it in grasshopper, I struggled a lot, but eventually, I figured it out. I located the start, mid and end points of the shape, and then built three curves, based on the curves, I was able to get a surface from the loft command. moving on from that, I applied a grid system to the surface and used the cocoon to make it three dimensional. The grid enhanced the visual experience of the curvature a lot which is always a plus. Although the change in the shape is quite subtle, the outcome is still quite satisfying, they were all quite elegant and pleasing to the eyes. However, I encountered an additional problem when I did the first trail of 3D printing, the structure wasn’t able to stand on its own, so I had to go back, changing the three-curve base to a four curve base so that the vessel has a small flat part on the bottom to settle on. The second set of 3D printing was luckily very successful. Overall I am satisfied with the physical model of the design, the grid casts a beautiful shadow and the reflection of the color is also quite nice. The next step, potential, this form can be transformed into a larger scale, to become a chair, a sofa bed, or even an architectural element.

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Thread: https://thread.thorntontomasetti.com/project/5c7c616062e8b4000409ac80/explore?ds=5cdbe8244770ae0004df17ed&layout=5c9724a231353a0004eec2dc