Inspired by the form and texture of coral, I development varies iterations of vessel based on a single form. To create 100 different form, I firstly use pufferfish to tween a circle and a polygon. Segments of polygon can be changed to create different shape. The height of the form also can be changed to form from a bowl to high vase. After develop the prototype, I try to use the Mesh+ node to create texture that mimic texture of coral.
A reactive surface
Binding structure for plants
1.Is there a way to turn meshed back into surfaces?
Diatoms + Parametric Modular Pavilions