This time, I created a voronoi 3D system to build pen pots as my final project. I was inspired by the precedent images, which illustrate dedicated volumes.
First, I started to build a rectangle and extruded it as a cube. Then, I use the component voronoi 3D to divide the spaces. For this part, because the points are so random, I deconstruct them all into coordinates of x, y and z. I re-construct them by obtaining the value of z and resetting the values of x and y, so that the points with different heights could be all in line in the middle of the cube. Later, I use a component called series to make all the points rotate around the axis formed by all the original points. Once the value of division become larger and larger, more points will gather together in a specific panel decided by the start and the steps. I Boolean difference the cube to make a void volume. Last, I deconstruct the brep into lines; and I cocoon all these lines.
Above is my procedure of grasshopper. I 3D printed my projects with the materials of PLA, strong and flexible plastic and sandstone. I tried them in different sizes. I learned how to 3D print and also know the requirements of this technology.
The development of this product isn’t that smooth going, but I learn to control the variables of my project and design my projects in the specific forms instead of the random ones.
Design Explorer Link:
I use dispatch to divide the item into two target items. Then, I draw lines between the edges of one part and cocoon all of them.
I use “pipe” only for observing the outcome more easily.
I’ll keep try other way.
The 2D interior project I designed is a ceiling system project. The material of the ceiling is traditional Chinese brick. My intent is to make each piles of the bricks start to rotate and do series of movement in order to create more amazing ceiling structure. I believe this design will allow visitors have different experiences in both horizontal and vertical directions.
In the final project, I set up 3 lines, which are consisted of 12 x-y-z points, and then I loft these three lines to build a surface. I also create a geometry and morph this box to the existing surface to build a group of boxes. However the surface moves, the boxes will move along with the surface which of course is connected with the 12 points. Then, the twisted piles of boxes start to be same as the geometry in my drawings.
I also build the surface boxes to surround each of the geometry to create some spaces like the real bricks do.
The geometry I create has thousands of alterations because of the different shapes of the surfaces.
I learned a lot from this lecture.
PRECEDENT AND DRAWINGS
This is the gif of the family of 25. And below are the 6 functions.
This time, I tried to make the operating system more easily to manipulate. The graph makes the form of the surface more visualized. But it also makes the organization of the bricks rigid.
This is the improvement of last class. I simplified the sliders and named them corresponding to their effects (like the components in the red dashed frame below).