i thought i’d share one of my favorite artists–while he does not do work in parametric design, his work runs deep in netart and computational languages in a way that i find inspiring in terms of any code based design.
The first link is a non- or a-sensical game where you wander through worlds constructed with seminal works of art, and the second is a recording of scenery in Second Life, paired with a digital reading of Yate’s “The Song of the Happy Shepherd”