Hi folks,
Anyone know how to convert a mesh to a surface? My partition code ends in a mesh, and in order to properly use the Unfold component we learned last class we need to plug in a surface. I tried “Deconstruct Mesh” and “Explode Mesh” but no luck so far. I did some internet searches, but no luck so far on finding a straightforward solution.
Help!
Lily – no general, one size fits all solution to this problem. You’ll have to build up the surfaces from the meshs’ component properties – it’s faces, edges, and vertices. We can look at it in detail tonight.
Another option would be to create surfaces upstream instead of meshes…