This reading was really interesting and informative. I was struck by how recent all of these developments of systematization are given how deeply rooted the curve is in design history. Reading about Casteljau’s realization – “rather than defining a curve by points along its length, [he figured out] that it could be accurately plotted and controlled by manipulating a few points around its vicinity – when these points of influence were moved, the curve would follow, similar to the intuitive response of moving the weights that anchored the boat builder’s spline” – made me think about constructing a curve in rhino or a 3d form and making it dance – the number sliders in GH must be the equivalent to “these points around its vicinity.”
Month: February 2018
2D Interior Project Process 2 / Chun-Wei (Maxwell) Chen



I tried a different, cleaner method of making the wall. The openings doesn’t seem to work on rectangles so I also tried a hexagonal wall, which worked.
Interior 2D Program_Process01_Yingjie Wang



INT731_03_Week02_Sijia Liu



INT731_03_week2_ShuhanDong
INT731_03_week1_ShuhanDong
2D Interior Project Process 1 / Chun-Wei Chen
I tried to create a wall with different sizes of cutouts. Next step would be to further manipulate the opening sizes and to make the wall dance a bit.



Hello World!
Interior 2D Program_Process01_Yahui Lin





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